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ai_real | Assimp::ComputePositionEpsilon (const aiMesh *const *pMeshes, size_t num) |
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ai_real | Assimp::ComputePositionEpsilon (const aiMesh *pMesh) |
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VertexWeightTable * | Assimp::ComputeVertexBoneWeightTable (const aiMesh *pMesh) |
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void | Assimp::ConvertListToStrings (const std::string &in, std::list< std::string > &out) |
| Extract single strings from a list of identifiers. More...
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void | Assimp::FindAABBTransformed (const aiMesh *mesh, aiVector3D &min, aiVector3D &max, const aiMatrix4x4 &m) |
| Compute the AABB of a mesh after applying a given transform. More...
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void | Assimp::FindMeshCenter (aiMesh *mesh, aiVector3D &out) |
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void | Assimp::FindMeshCenter (aiMesh *mesh, aiVector3D &out, aiVector3D &min, aiVector3D &max) |
| Helper function to determine the 'real' center of a mesh. More...
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void | Assimp::FindMeshCenterTransformed (aiMesh *mesh, aiVector3D &out, aiVector3D &min, aiVector3D &max, const aiMatrix4x4 &m) |
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void | Assimp::FindMeshCenterTransformed (aiMesh *mesh, aiVector3D &out, const aiMatrix4x4 &m) |
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void | Assimp::FindSceneCenter (aiScene *scene, aiVector3D &out, aiVector3D &min, aiVector3D &max) |
| Helper function to determine the 'real' center of a scene. More...
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unsigned int | Assimp::GetMeshVFormatUnique (const aiMesh *pcMesh) |
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aiMesh * | Assimp::MakeSubmesh (const aiMesh *pMesh, const std::vector< unsigned int > &subMeshFaces, unsigned int subFlags) |
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const char * | Assimp::MappingTypeToString (aiTextureMapping in) |
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const char * | Assimp::TextureTypeToString (aiTextureType in) |
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